A recent graduate of ESMA’s CG Animation & Special Effects program, I am looking for new opportunities as a 3D artist. I specialize in sculpting, modeling, texturing, and shading, with additional experience in lighting and compositing.
During my studies, I completed internships as a Prop Surfacing Artist at TNZPV, working with Substance Painter and Guerilla on two animated productions, and as a 3D Generalist at Sahakyants Studio, creating a 3D visualization from modeling to post-processing. For our graduation film, Sink, I contributed to a variety of areas, from storyboarding and concept art to 3D character and prop creation, lighting and compositing, all while collaborating with a talented team to bring our vision to life.
Most recently, I’ve been working part-time as a Texturing/Lookdev Artist at Moonshot CGI, focusing on realism and accuracy for organic assets.
I’m eager to continue growing and collaborating with creative teams. Open to new opportunities in 3D, as a generalist or specializing in modeling/surfacing.
8 week internship as a prop surfacing artist. Worked in Substance Painter and Guerilla Render.