Website powered by

Digital Portrait

After a semester of work, I'm happy to present my finalized digital bust project! I worked on this during my third year at ESMA Lyon and was responsible for all aspects - from concept art all the way through to post-processing. I worked mainly in Maya for modeling and Mari for texturing, as well as Zbrush for sculpting her body and Marvelous Designer to simulate her clothes. I also used Substance Painter to texture some smaller assets, like her accessories, in order to practice using the software. It was by no means an easy project, but I enjoyed the process of learning new things and creating an asset from start to finish. I loved pouring my own artistic vision into this character, and getting to dress her up with a weird fashion sense in mind.

Main Lighting

Main Lighting

Studio Lighting

Studio Lighting

Face Closeup

Face Closeup

Breakdown

Initial Concept

Initial Concept